Digital Activism Unit
- IT technologies used for activism
- How the technologies work or have been used by stakeholders
- The impact of using those technologies
- Issues resulting from using the technologies
Sport Technology Unit
- Review of some sport Information technologies in use
- Examine how the technologies work/function are the role played by stakeholders in their
- The impact of using sport information technologies in different sports
- Issues resulting from using the sport information technologies and solutions to some of the related problems
Digital Entertainment Unit
- Review of some entertainment Information technologies tools in use
- Examine how the technologies work/function in particular sectors of entertainment
- The impact of using information technologies in entertainment
- Issues resulting from using the information technologies in entertainment and solutions to some related problems
-All the three sections will be tested
-You will need to familiarize your self with the following command terms before the examination
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