Introduction
The most popular tools are freely used online are programs that
entertain us. The gadgets we own or carry around with us are in most times used for entertainment. The packaging and presentation of the
entertainment is critical in reaching and pleasing the targeted
audience. Entertainment comes in different forms and ways. What was to entertain in the past is not the same today.
Question to ponder: How has technology changed entertainment? How different is the digital entertainment different from the traditional entertainment?
This
unit is aimed at investigating and understanding the digital
technologies in use, their impacts and solutions to any problems arising
from their use. There are many digital entertainment solutions but their
effectiveness vary from tool to another. Different software tools are used to develop the different entertainment solution.
Unit Title: Digital Entertainment
AOI Human Ingenuity: Student will develop digital products that can be used to entertain.
Significant Concept: The choice of a technology for entertainment determines the success or failure of its productiveness.
AK Focus
Pluralism: How has IT in entertainment influenced our perception?
Unit Question: To what extend has information technology influenced entertainment?
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